Reply To: Time and Date when off.

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2. Juli 2016 at 19:11 #21069

Hi,

I managed to modify function Digital:getDigitalClockSkin(skinName) for my C1 touchscreen :

This is the new code, i don’t know if it’s very proper, but it’s works 🙂

-- DIGITAL CLOCK SKIN
function Digital:getDigitalClockSkin(skinName)	
	if skinName == 'WQVGAlargeSkin' then
		skinName = 'WQVGAsmallSkin'	
	end
	if  skinName == 'QVGATouchSkin' then 
	 	self.skinName = skinName
		self.imgpath = _imgpath(self)
	 	digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Radial/wallpaper_clock_radial.png")
	 	skinName = 'QVGATouchSkin'
	end
	self.skinName = skinName
	self.imgpath = _imgpath(self)

	local s = {}
	
	if skinName == 'QVGATouchSkin' then		
		screen_width, screen_height = Framework:getScreenSize()
		local shiftx = math.floor((screen_width/2) - 260)
		if shiftx < 0 then
			shiftx = 0
		end
		local shifty = math.floor((screen_height/2) - 140)
		if shifty < 0 then
			shifty = 0
		end
		
		local digitalClockDigit = {
			-- taille de l'heure
			-- font = _font(143),
			font = _font(110),
			align = 'center',
			fg = { 0xcc, 0xcc, 0xcc },
			--w = 76,
			w = 50,
		}
		local shadow = {
			-- w = 76,
			w = 50,
			x = shiftx,
		}		
		
		local x = {}
				-- position sur x
                -- x.h1 = 48 + shiftx
                x.h1 = 10 + shiftx
                -- x.h2 = x.h1 + 75
                x.h2 = x.h1 + 60
                -- x.dots = x.h2 + 75
                x.dots = x.h2 + 60
                x.m1 = x.dots + 39
                -- x.m2 = x.m1 + 86
                x.m2 = x.m1 + 71
                x.alarm = x.m2 + 80
		x.ampm = x.alarm

		local _clockDigit = {
			position = LAYOUT_NONE,
			-- font = _font(143),
			font = _font(110),
			align = 'center',
			fg = { 0xcc, 0xcc, 0xcc },
			y = 54 + shifty,
			zOrder = 10,
		}
		local _digitShadow = _uses(_clockDigit, {
			-- y = 54 + 100 + shifty,
			y = 35 + 100 + shifty,
			x = shiftx,
			zOrder = 1,
		})
	
		s.icon_digitalClockDropShadow = {
			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
			align = 'center',
			padding = { 4, 0, 0, 0 },
			-- w = 76,
			w = 50,
		}

		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
			img = false
		})

		s.icon_alarm_on = {
			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png"),
		}
		s.icon_alarm_off = {
			img = false
		}

		s.icon_digitalClockHDivider = {
			w = WH_FILL,
			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
		}

		s.icon_digitalClockVDivider = {
			w = 3,
			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
			align = 'center',
		}

		s.icon_digitalDots = {
			img = _loadImage(self, "Clocks/Digital/clock_dots_digital.png"),
			align = 'center',
			w = 40,
			border = { 14, 0, 12, 0 },
		}

		s.icon_digitalClockBlank = {
			img = false,
			w = 40,
		}

		s.Clock = {
			bgImg = digitalClockBackground,
			h1 = _uses(_clockDigit, {
				x = x.h1,
			}),
			h1Shadow = _uses(_digitShadow, {
				x = x.h1,
			}),
			h2 = _uses(_clockDigit, {
				x = x.h2,
			}),
			h2Shadow = _uses(_digitShadow, {
				x = x.h2,
			}),
			dots = _uses(_clockDigit, {
				x = x.dots,
				y = 93 + shifty,
				w = 40,
			}),
			m1 = _uses(_clockDigit, {
				x = x.m1,
			}),
			m1Shadow = _uses(_digitShadow, {
				x = x.m1,
			}),
			m2 = _uses(_clockDigit, {
				x = x.m2,
			}),
			m2Shadow = _uses(_digitShadow, {
				x = x.m2,
			}),

			ampm = {
				position = LAYOUT_NONE,
				x = x.ampm,
				y = 112 + shifty,
				font = _font(11),
				align = 'bottom',
				fg = { 0xcc, 0xcc, 0xcc },
			},
			alarm = {
				position = LAYOUT_NONE,
				x = x.alarm,
				y = 56 + shifty,
			},
			ampm = {
				position = LAYOUT_NONE,
				x = 403 + shiftx,
				y = 144 + shifty,
				font = _font(20),
				align = 'bottom',
				fg = { 0xcc, 0xcc, 0xcc },
			},
			horizDivider2 = { hidden = 1 },
			today = { hidden = 1 },
			horizDivider = {
				position = LAYOUT_NONE,
				x = 0 + shiftx,
				y = 194 + shifty,
			},
			date = {
				position = LAYOUT_SOUTH,
				order = { 'dayofweek', 'vdivider1', 'dayofmonth', 'vdivider2', 'month' },
				w = WH_FILL,
				--h = 70,
				h = 40,
				padding = { 0, 0, 0, 6 },
				dayofweek = {
					align = 'center',
					-- w = 190,
					w = 115,
					h = WH_FILL,
					font = _font(20),
					fg = { 0xcc, 0xcc, 0xcc },
					padding  = { 1, 0, 0, 6 },
				},
				vdivider1 = {
					align = 'center',
					w = 3,
				},
				dayofmonth = {
					--font = _font(56),
					font = _font(30),
					-- w = 95,
					w = 80,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 4 },
				},
				vdivider2 = {
					align = 'center',
					w = 3,
				},
				month = {
					font = _font(20),
					w = WH_FILL,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 5 },
				},
				year = {
					font = _boldfont(20),
					-- w = 50,
					w = 40,
					h = WH_FILL,
					align = 'left',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 3, 0, 0, 5 },
				},
			},
		}
	
		local blackMask = Tile:fillColor(0x000000ff)
		s.ClockBlack = _uses(s.Clock, {
			bgImg = blackMask,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			today = { hidden = 1 },
			date = {
				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})
		s.ClockTransparent = _uses(s.Clock, {
			bgImg = false,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			today = { hidden = 1 },
			date = {
				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})
	elseif skinName == 'QVGAlandscapeSkin' then

		local digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Digital/bb_clock_digital.png")
		local shadow = {
			w = 62,
		}
		local _clockDigit = {
			position = LAYOUT_NONE,
			font = _font(100),
			align = 'right',
			fg = { 0xcc, 0xcc, 0xcc },
			w = 62,
			y = 48,
			zOrder = 10,
		}
		local _digitShadow = _uses(_clockDigit, {
			y = 116,
			zOrder = 1,
		})
	
		local x = {}
                x.h1 = 19
                x.h2 = x.h1 + 50 
                x.dots = x.h2 + 65
                x.m1 = x.dots + 15
                x.m2 = x.m1 + 64
                x.alarm = x.m2 + 61
		x.ampm = x.alarm

		s.icon_digitalClockDropShadow = {
			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
			align = 'center',
			padding = { 4, 0, 0, 0 },
			w = 62,
		}

		s.icon_alarm_on = {
			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png")
		}
		s.icon_alarm_off = _uses(s.icon_alarm_on, {
			img = false
		})
		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
				img = false
		})

		s.icon_digitalClockHDivider = {
			w = WH_FILL,
			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
		}

		s.icon_digitalClockVDivider = {
			w = 3,
			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
			padding = { 0, 0, 0, 8 },
			align = 'center',
		}

		s.icon_digitalDots = {
			img = _loadImage(self, 'Clocks/Digital/clock_dots_digital.png'),
			align = 'center',
			w = 16,
			padding = { 0, 26, 0, 0 },
		}

		s.icon_digitalClockBlank = {
			img = false,
		}

		s.Clock = {
			bgImg = digitalClockBackground,
			h1 = _uses(_clockDigit, {
				x = x.h1,
			}),
			h1Shadow = _uses(_digitShadow, {
				x = x.h1,
			}),
			h2 = _uses(_clockDigit, {
				x = x.h2,
			}),
			h2Shadow = _uses(_digitShadow, {
				x = x.h2,
			}),
			dots = _uses(_clockDigit, {
				x = x.dots,
				w = 16,
			}),
			m1 = _uses(_clockDigit, {
				x = x.m1,
			}),
			m1Shadow = _uses(_digitShadow, {
				x = x.m1,
			}),
			m2 = _uses(_clockDigit, {
				x = x.m2,
			}),
			m2Shadow = _uses(_digitShadow, {
				x = x.m2,
			}),

			ampm = {
				position = LAYOUT_NONE,
				x = x.ampm,
				y = 112,
				font = _font(11),
				align = 'bottom',
				fg = { 0xcc, 0xcc, 0xcc },
			},
			alarm = {
				position = LAYOUT_NONE,
				x = x.alarm,
				y = 50,
			},
			horizDivider2 = { hidden = 1 },
			horizDivider = {
				position = LAYOUT_NONE,
				x = 0,
				y = 173,
			},
			today = { hidden = '1' },
			date = {
				position = LAYOUT_SOUTH,
				order = { 'dayofweek', 'vdivider1', 'dayofmonth', 'vdivider2', 'month' },
				w = WH_FILL,
				h = 65,
				padding = { 0, 10, 0, 0 },
				dayofweek = {
					align = 'center',
					w = 115,
					h = WH_FILL,
					font = _font(18),
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 14 },
				},
				vdivider1 = {
					align = 'center',
					w = 2,
				},
				dayofmonth = {
					font = _font(48),
					w = 86,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 12 },
				},
				vdivider2 = {
					align = 'center',
					w = 2,
				},
				month = {
					font = _font(18),
					w = WH_FILL,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 14 },
				},
			},
		}
	
		local blackMask = Tile:fillColor(0x000000ff)
		s.ClockBlack = _uses(s.Clock, {
			bgImg = blackMask,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			today = { hidden = 1 },
			date = {
				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})
		s.ClockTransparent = _uses(s.Clock, {
			bgImg = false,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			today = { hidden = 1 },
			date = {
				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})

	elseif skinName == 'QVGAportraitSkin'  then
		local digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Digital/jive_clock_digital.png")
		local digitalClockDigit = {
			font = _font(90),
			fg = { 0xcc, 0xcc, 0xcc },
			w = WH_FILL,
		}
		local shadow = {
			w = 62,
		}
		local _clockDigit = {
			position = LAYOUT_NONE,
			font = _font(90),
			align = 'right',
			fg = { 0xcc, 0xcc, 0xcc },
			w = 62,
			y = 123,
			zOrder = 10,
		}
		local _digitShadow = _uses(_clockDigit, {
			y = 185,
			padding = { 4, 0, 0, 0 },
			zOrder = 1,
		})
	
		local x = {}
                x.h1 = 0
                x.h2 = x.h1 + 49
                x.dots = x.h2 + 62
                x.m1 = x.dots + 4
                x.m2 = x.m1 + 49
                x.alarm = x.h1

		s.icon_digitalClockDropShadow = {
			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
			align = 'center',
			padding = { 4, 0, 0, 0 },
		}

		s.icon_alarm_on = {
			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png")
		}
		s.icon_alarm_off = _uses(s.icon_alarm_on, {
			img = false
		})
		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
			img = false
		})

		s.icon_digitalClockHDivider = {
			w = WH_FILL,
			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
		}

		s.icon_digitalClockVDivider = {
			w = 3,
			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
			align = 'center',
		}

		s.icon_digitalDots = {
			img = _loadImage(self, 'Clocks/Digital/clock_dots_digital.png'),
			align = 'center',
			w = 18,
			padding = { 0, 0, 0, 0 },
		}

		s.icon_digitalClockBlank = {
			img = false,
		}

		s.Clock = {
			bgImg = digitalClockBackground,
			h1 = _uses(_clockDigit, {
				x = x.h1,
			}),
			h1Shadow = _uses(_digitShadow, {
				x = x.h1,
			}),
			h2 = _uses(_clockDigit, {
				x = x.h2,
			}),
			h2Shadow = _uses(_digitShadow, {
				x = x.h2,
			}),
			dots = _uses(_clockDigit, {
				x = x.dots,
				w = 18,
				y = 143,
			}),
			m1 = _uses(_clockDigit, {
				x = x.m1,
			}),
			m1Shadow = _uses(_digitShadow, {
				x = x.m1,
			}),
			m2 = _uses(_clockDigit, {
				x = x.m2,
			}),
			m2Shadow = _uses(_digitShadow, {
				x = x.m2,
			}),

			today = {
				position = LAYOUT_NORTH,
				h = 83,
				zOrder = 2,
				w = WH_FILL,
				align = 'center',
				fg = { 0xcc, 0xcc, 0xcc },
				font = _font(20),
			},

			ampm = {
				position = LAYOUT_NONE,
				x = 203,
				y = 208,
				font = _font(14),
				align = 'bottom',
				fg = { 0xcc, 0xcc, 0xcc },
			},
			alarm = {
				position = LAYOUT_NONE,
				x = 12,
				y = 209,
			},
			horizDivider = {
				position = LAYOUT_NONE,
				x = 0,
				y = 320 - 84,
			},
			horizDivider2 = {
				position = LAYOUT_NONE,
				x = 0,
				y = 84,
			},
			date = {
				position = LAYOUT_SOUTH,
				order = { 'month', 'vdivider1', 'dayofmonth' },
				w = WH_FILL,
				h = 83,
				padding = { 0, 10, 0, 0 },
				dayofweek = { hidden = 1 },
				vdivider1 = {
					align = 'center',
					w = 2,
					h = WH_FILL,
				},
				month = {
					font = _font(20),
					w = WH_FILL,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 2, 0, 0, 15 },
				},
				dayofmonth = {
					font = _font(48),
					w = 86,
					h = WH_FILL,
					align = 'center',
					fg = { 0xcc, 0xcc, 0xcc },
					padding = { 0, 0, 0, 15 },
				},
			},
		}
	
		local blackMask = Tile:fillColor(0x000000ff)
		s.ClockBlack = _uses(s.Clock, {
			bgImg = blackMask,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			date = {
				order = { 'month', 'dayofmonth' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})
		s.ClockTransparent = _uses(s.Clock, {
			bgImg = false,
			horizDivider = { hidden = 1 },
			horizDivider2 = { hidden = 1 },
			date = {
				order = { 'month', 'dayofmonth' },
			},
			h1Shadow = { hidden = 1 },
			h2Shadow = { hidden = 1 },
			m1Shadow = { hidden = 1 },
			m2Shadow = { hidden = 1 },
		})
	
	end

	return s
end